[1]
Santana Moura, J. et al. 2024. Production of Digimatic Narratives in a sanbox game: Weaving between humans and non-humans in construction exercises. Revista Latinoamericana de Investigación en Matemática Educativa. 27, 3 (Nov. 2024), 275–302. DOI:https://doi.org/10.12802/relime.24.2731.